Each sheet belongs to a look (sprite) and applies to every NPC that uses it. The name says who they are; the sprite says what they are like.
Sprites: 814 · with sheet: 814 · with picture: 812
4_m_dieman · Uses: 101 · approved written by hand
NPCs using it
Where it appears
| A dead man | 1@gl_k | 221, 82 | script |
| A dead man | 1@gl_k | 233, 123 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 258, 150 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 255, 157 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 280, 167 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 293, 161 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 249, 101 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 241, 86 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 246, 62 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 240, 43 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 271, 19 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 282, 48 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 285, 81 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 276, 106 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 261, 164 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 269, 173 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 252, 120 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 213, 63 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 222, 39 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 214, 27 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 223, 17 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 230, 50 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 235, 16 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 226, 96 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 222, 119 | duplicate(A dead man#1) |
| A dead man | 1@gl_k | 251, 20 | duplicate(A dead man#1) |
| Soldier's Corpse | 1@spa | 201, 198 | duplicate(Lurid Royal Guard#dk) |
| Soldier's Corpse | 1@spa | 197, 190 | duplicate(Lurid Royal Guard#dk) |
| Soldier's Corpse | 1@spa | 191, 207 | duplicate(Lurid Royal Guard#dk) |
| Soldier's Corpse | 1@spa | 206, 209 | duplicate(Lurid Royal Guard#dk) |
| Soldier's Corpse | 1@spa | 189, 195 | duplicate(Lurid Royal Guard#dk) |
| Decomposed body | 2@gl_k | 143, 260 | script |
| Decomposed body | 2@gl_k | 145, 236 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 141, 222 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 147, 203 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 167, 225 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 172, 233 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 176, 244 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 184, 248 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 193, 228 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 206, 250 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 130, 249 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 122, 236 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 130, 228 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 106, 226 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 104, 245 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 131, 187 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 121, 197 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 107, 194 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 92, 187 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 153, 214 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 155, 195 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 154, 188 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 143, 195 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 132, 214 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 125, 208 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 114, 210 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 137, 182 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 138, 246 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 132, 260 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 128, 251 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 179, 260 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 170, 261 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 177, 219 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 190, 214 | duplicate(Decomposed body#1) |
| Decomposed body | 2@gl_k | 201, 214 | duplicate(Decomposed body#1) |
| Drunken Man | ein_in01 | 281, 85 | script |
| Gesin | ein_in01 | 103, 239 | script |
| Sick Old Man | ein_in01 | 231, 163 | script |
| Supineque | ein_in01 | 192, 90 | script |
| Allen Schuwell | hu_in01 | 387, 245 | script |
| Emergency Patient | lasagna | 171, 105 | script |
| Wounded Man | lhz_fild02 | 228, 214 | script |
| Leekal | lhz_in01 | 125, 46 | script |
| Member of Alliance | lhz_in01 | 136, 241 | script |
| Arthur | lhz_in02 | 34, 41 | script |
| Christopher Michael | lhz_in02 | 210, 189 | script |
| Togii | lhz_in02 | 145, 177 | script |
| Avetis | lhz_in03 | 239, 38 | script |
| Davi | mid_campin | 292, 120 | script |
| Sedjet | moc_pryd04 | 9, 19 | script |
| Piled Rags | morocc | 138, 238 | script |
| Niflheim Guide | niflheim | 201, 187 | script |
| Dead Villager | prt_q | 222, 87 | duplicate(Dead Villager#EP161DIE |
| Dead Villager | prt_q | 188, 207 | duplicate(Dead Villager#EP161DIE |
| Dead Villager | prt_q | 89, 207 | duplicate(Dead Villager#EP161DIE |
| Dead Villager | prt_q | 104, 114 | duplicate(Dead Villager#EP161DIE |
| Dead Villager | prt_q | 238, 129 | duplicate(Dead Villager#EP161DIE |
| Dead Villager | prt_q | 200, 139 | duplicate(Dead Villager#EP161DIE |
| Dead Villager | prt_q | 220, 350 | duplicate(Dead Villager#EP161DIE |
| Dead Villager | prt_q | 45, 146 | duplicate(Dead Villager#EP161DIE |
| Worker | sp_cor | 167, 85 | duplicate(dummy_cloaked_npc) |
| Patient | un_bk_q | 316, 231 | script |
| Patient | un_bk_q | 306, 233 | script |
| Adventurer | verus04 | 150, 193 | script |
| Fallen Man | verus04 | 115, 221 | script |
| Halo | verus04 | 1, 1 | script |
| Towner | ve_in | 90, 298 | script |
| Towner | ve_in | 361, 243 | script |
| Towner | ve_in | 242, 124 | script |
| Injured | wolfvill | 172, 250 | duplicate(dummy_cloaked_npc) |
Un hombre de porte relajado y expresión expresiva. Viste ropas en tonos rojos y púrpuras que resaltan su presencia en el pueblo.